Nvidia's GeForce Now Will Soon Run Ads

Nvidia's GeForce Now Will Soon Run Ads

News by Roberto Orosa
Published: February 27, 2024

Nvidia is introducing ads to its cloud gaming service GeForce Now starting February 28, the software giant told The Verge, meaning users of the free tier will encounter ads while waiting to begin gaming sessions.

Stephanie Ngo, a spokesperson for Nvidia, confirmed that the ads are aimed at the free tier and will not disrupt gameplay for Priority or Ultimate users.

"Free users will start to see up to two minutes of ads while waiting in queue to start a gaming session,” she explained.

The free tier currently requires users to wait in queue for available remote computers before each hour of gameplay. The global chip maker believes that incorporating ads will help sustain the free tier and potentially alleviate wait times over time.

Why Is Nvidia Adding Ads? 

Nvidia clarified that the move aims to support the cost of providing the free service.

Despite concerns regarding the user experience, Nvidia remains committed to improving access to cloud gaming through GeForce Now.

Email notifications will be sent to all free-tier users on February 27 to inform them about the upcoming changes. Nvidia had previously raised prices for GeForce Now in certain countries, citing increased operational costs.

This decision reflects broader industry trends, as many streaming services have recently introduced ad-supported tiers or raised subscription prices to cover escalating expenses. However, details regarding Nvidia's promised $7.99-day pass, which could offer an alternative trial experience, have yet to be confirmed.

GeForce Now's paid tiers, such as Priority and Ultimate, offer enhanced features including reduced latency and support for G-Sync monitors.

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Users React to GeForce Ads

While the introduction of ads into gaming and streaming services was historically met with negative reactions from users, Nvidia's move was received by some on a lighter note. 

"It's a good idea for cloud gaming companies to explore new revenue streams," X user Florian Mueller wrote in a post.

"In some of my meetings at #mwc2024 yesterday I heard that various video streaming patent holders are looking at cloud gaming as a growth segment where they hope to earn license fees," the user added.

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